AI Insights · Timothy · October 2023
Top 5 Sandbox Games on Android in the Netherlands: Q3 2023
Explore the performance of the top 5 sandbox games on Android in the Netherlands during Q3 2023. See how downloads, revenue, and active users trended for each game.
In the third quarter of 2023, the top 5 sandbox games on Android in the Netherlands showed varied trends in downloads, revenue, and active users. Here’s a closer look at each game’s performance.
Roblox
Roblox experienced fluctuations in its weekly revenue, starting at around $32K in late June and ending at approximately $30.7K by the end of September. The downloads saw a downward trend, beginning with 6.8K in late June and dropping to 4.7K by the final week of September. Active users reached their peak at 751.7K in late July but gradually declined to about 612.9K by the end of the quarter.
Minecraft
Minecraft's revenue peaked at $7.4K in early August but saw a decline, ending the quarter at around $5.2K. Downloads remained relatively low, fluctuating around 100 to 300 per week. Active users started at 66.8K in late June and ended at 57.1K in late September, with a slight peak of 68.4K in late July.
The Sims™ FreePlay
The Sims™ FreePlay showed a steady increase in revenue, peaking at $3.2K in mid-September. Downloads were inconsistent, with a notable peak of 1.9K in mid-July. Active users peaked at 9.5K in mid-July but saw a decline, ending the quarter at around 7.6K.
Avakin Life - 3D Virtual World
Avakin Life - 3D Virtual World’s revenue fluctuated throughout the quarter, peaking at $1.7K in late August and ending at $1.5K in late September. Downloads were relatively stable, hovering around 300 to 600 per week. Active users saw a slight increase, starting at 2K in late June and ending at 2.1K by the end of September.
IMVU: Social Chat & Avatar app
IMVU: Social Chat & Avatar app had a stable revenue trend, peaking at $854 in late July and ending at around $625 by the end of September. Downloads were low, ranging between 60 to 220 per week. Active users showed an increase towards the end of the quarter, starting at 3.9K in late June and ending at 3.7K in the final week of September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.